Similar to Bennett Foddy's cult-classic physics game QWOP, the game's main mechanic is alternating keystrokes to mimic the motion of sprinting, with each leg handled independently. But Speed Stars improves on that model to provide a more responsive and fluid gameplay experience, emphasizing time, rhythm, and competitive skill above slapstick humor. In addition to hurdles
Speed Stars Unblocked and medley relays, athletes compete in races such as the 60-, 100-, 200-, and 400-meter dashes. Although the controls are straightforward, mastering is deceptively difficult since it demands exact timing and muscle memory.